3D Faculty

Arena Animation-India

Strong Knowledge of game environment and 3D Architectural/ Assest / Character Designing.

  • A solid understanding of rendering,lightning, shading network and
    Material in Vray/corona render engine.
  • A Potfolio demonstrating high quality modeling(both high and low poly), PBR texturing and lighting techniques.
  • Real
  • world work experience with game engines such as Unreal and Unity.
  • Proficiency in 2D Software such as Adobe Photoshop and ability to create both photorealistic and stylized hand painted textures. Proficiency in 3D Software such as 3dsMax, 3ds Maya ,AutoCad, Zbrush, substance painter, unreal engine. A good understaning of PBR Workflow and procedural software such as Substance painter and Desinger to create realistic shaders. A strong undrstanding of the importance of clean modeling, with good topology and an efficient UV layout, in a real-time rendering environment.Pluses:

  • Knowledge of rendering engines like Arnold, Marmoset Toolbag/Keyshot.Responsiblities
  • 3D production pipeline process ability to train students and implement
    ideas to create final output.
  • Should demonstrate positive attitute, high motivation and interpersonal skills.
  • Should be able to support students to create projects using Latest technique.
  • Should have ability to self upgrade on software and new techiquesQualifications
  • Animation/VFX/Graduate or Diploma in any stream along with revelent
    VFX/Animation education/Industry Experience. Gaming professional who are passionate to teach, ability to self
    upgrade on software and share knowledge will be preferred. showreel
    are required along with the Resume.
  • Proficiency in 3D Software such as 3dsMax, 3ds Maya ,AutoCad, Zbrush, substance painter, unreal engine.
  • A good understaning of PBR Workflow and procedural software such as Substance painter and Desinger to create realistic shaders.
  • A strong undrstanding of the importance of clean modeling, with good topology and an efficient UV layout, in a real-time rendering environment.

Pluses:

  • Knowledge of rendering engines like Arnold, Marmoset Toolbag/Keyshot.

Responsiblities

  • 3D production pipeline process ability to train students and implement
    ideas to create final output.
  • Should demonstrate positive attitute, high motivation and interpersonal skills.
  • Should be able to support students to create projects using Latest technique.
  • Should have ability to self upgrade on software and new techiques

Qualifications:

  • Animation/VFX/Graduate or Diploma in any stream along with revelent
    VFX/Animation education/Industry Experience.
  • Gaming professional who are passionate to teach, ability to self
    upgrade on software and share knowledge will be preferred. showreel
    are required along with the Resume.

Salary: ₹20,000.00 - ₹40,000.00 per month

Schedule:

  • Day shift

Supplemental pay types:

  • Performance bonus

COVID-19 considerations:
Vaccination should be done.

Ability to commute/relocate:

  • Saket, Delhi - 110030, Delhi: Reliably commute or planning to relocate before starting work (preferred)

Education:

  • Bachelor's (required)

Experience:

  • Teaching: 1 year (preferred)
  • Making lesson Plans: 1 year (preferred)
  • total work: 1 year (preferred)

Language:

  • English (preferred)

Speak with the employer

+91-XXXXXXXXXX