Work Mode:
Onsite

Responsibilities:
Participate in the full game development process, creating high-quality 3D game assets of all genres and styles;
Cooperate with art directors, animators, concept artists, VFX artists and game designers to deliver well according to production schedules approved by management;
Ability to create quality models from original drawings in realistic style;
Support the concept team to effectively validate pre-design work;
Proactively seek feedback and share your experience and knowledge freely;
Effectively improve the quality of representation in the engine within the technical constraints of the game engine.

Requirements:
Experience in the game 3D design;
Able to drive development efficiency and quality with an overall development awareness;
Proficient in mainstream software such as 3DsMAX, Zbrush, Maya, Substance Painter, Photoshop, etc.