3D Game Artist

Olvro Co. Ltd.-Quezon City, Philippines

Minimum 1-year experience as a Game Artist.

  • Minimum diploma in Art or related fields.
  • Deep understanding of lighting and material.
  • Strong aesthetic sense and working knowledge of either 3ds Max, Maya or Blender.
  • Able to finish environment model creation, UV edit, material creation, and texture baking independently.
  • Willingness to remain up to date on the latest creative software and hardware.
  • Must be open to work onsite in Quezon City and work on a 1pm-10pm schedule (Mon-Sat)

Job responsibilities:

  • Utilize 3DS Max or Maya, Zbrush, Photoshop, Substance, and other related tools to author 3D assets Ensure all assets are efficient and meet technical requirements.
  • Create in-game-ready 3D assets to meet artistic standards.
  • Create art assets and final implementation in Unity.
  • Communicate with other departments for any 3D-related work.
  • Troubleshoot problems that arise during work on a project.
  • Any other duties as assigned from time to time.

Job Types: Full-time, Permanent

Salary: Php30,000.00 - Php40,000.00 per month

Benefits:

  • On-site parking

Schedule:

  • 8 hour shift
  • Afternoon shift
  • Evening shift

Supplemental pay types:

  • 13th month salary
  • Performance bonus

Ability to commute/relocate:

  • Quezon City: Reliably commute or planning to relocate before starting work (required)