Descrição
Minimum 1-year experience as a Game Artist.
- Minimum diploma in Art or related fields.
- Deep understanding of lighting and material.
- Strong aesthetic sense and working knowledge of either 3ds Max, Maya or Blender.
- Able to finish environment model creation, UV edit, material creation, and texture baking independently.
- Willingness to remain up to date on the latest creative software and hardware.
- Must be open to work onsite in Quezon City and work on a 1pm-10pm schedule (Mon-Sat)
Job responsibilities:
- Utilize 3DS Max or Maya, Zbrush, Photoshop, Substance, and other related tools to author 3D assets Ensure all assets are efficient and meet technical requirements.
- Create in-game-ready 3D assets to meet artistic standards.
- Create art assets and final implementation in Unity.
- Communicate with other departments for any 3D-related work.
- Troubleshoot problems that arise during work on a project.
- Any other duties as assigned from time to time.
Job Types: Full-time, Permanent
Salary: Php30,000.00 - Php40,000.00 per month
Benefits:
- On-site parking
Schedule:
- 8 hour shift
- Afternoon shift
- Evening shift
Supplemental pay types:
- 13th month salary
- Performance bonus
Ability to commute/relocate:
- Quezon City: Reliably commute or planning to relocate before starting work (required)