Descrição
Playwing is an independent Game Developer and Publisher founded in 2017.
Our teams, led by experienced game-making professionals, are dedicated to develop passionately innovative and engaging experiences for all platforms.
Overview:
- Collaborate closely with the Art Director to produce quality designs that define and expand the look of the game,
- Create sketch, draw and design art concepts for use by Production Artists to create their game content,
- Create creatures and characters, armors, weapons and buildings, and ensure that concept art is consistent with defined visual style for the game,
- Effectively communicate visual intentions with wider teams
- Make any necessary iterations to ensure that the work is in keeping with the artistic vision
- Carry out all other related tasks
Skills:
- You have a minimum of 3 years experience in concept art,
- A deep understanding of creature and human anatomy and costume design,
- Mastery for light, value, composition, and color,
- Ability to quickly iterate concepts given input from the Art Director,
- Working knowledge of Adobe Photoshop and familiarity with game engines,
- Ability to provide and accept feedback and adapt to change,
- Good communication skills
- You are motivated and proactive,
- You are passionate about video games,
- You are familiar with fantasy universes / bestiaries and creatures,
- An understanding of and appreciation for milestones, schedules, deadlines, and efficient game development processes.
Benefits:
- Possibility of remote days,
- Meal card of 10€/day,
- Public transport costs are covered at 50%,
- Friendly environment (Team Building) and challenging,
- Other advantages: Company mutual insurance/ healthcare taken in charge at 50%, RTT, NDF
Job Features:
- Job Category- Art