Descrição
The 3D Environment Artist is responsible for exploring, creating art pipelines, and building assets that help teams execute designs that will define the future of AR/VR. Our creative teams, spread across several exciting locations, are focused on creating content that invites users to engage in immersive, real-time experiences. If you're excited about forging into new territory, creating industry-leading art in a variety of styles and genres, and working with the best in the industry, Meta may be the place for you.
3D Artist, Work Metaverse Experiences Responsibilities:
- Partner closely with Art and Engineering teams to define and develop content in modern real-time environments.
- Review and prioritize work across multiple projects.
- Oversee and manage layout, implementation and optimization of environment and interactive objects (including models, textures and shaders).
- Responsible for outlining asset authoring guidelines, process and pipeline as needed.
- Work with engineers and technical artists to build tools and support for asset creation pipelines.
- Asset optimization - topology reduction, draw call reduction, texture baking, etc.
- Work close partnership with engineers to implement interactive objects and systems.
- Understand and quickly solve issues with your cross-functional leads.
- Collaborate and iterate based on the team's needs.
- Develop broad technical expertise to assist in a wide variety of technical and artistic tasks.